Chaos Deathmatchlastnext 
Chaos Deathmatch v1.1 Manual - Havoc Bot v0.8 Beta

The Havoc Bot uses a node-table system  for pathfinding.
Because of lack of time we have only included node tables for the maps chaosdm1,2,4,5,6 in Chaos Deathmatch v1.1.
That does not mean that you can only play these maps with bots because the Havoc Bots dynamically create nodes when
you set dntg (dynamic-node-tbale-generation) in the file settings.cfg to 1. Note: Dynamically generated nodes are not as
precise as the nodes included in the packges, you should check our website from time to time to get new node files for other levels.

We are going to release a small document on how to create good node tables for people who want to create and distribute node
files on the net soon. Check or website for updates !

The Havoc Bot is a totally new bot written from scratch.

"sv addbots <amount> <skill> <team> <name> <model/skin>"

    is used to add bots to the game. All arguments are optional, use just 
    "sv addbots 5" for example to add 5 standard bots or "sv addbots 4 4 1"
    to add 5 level 4 bots to team 1.

"sv killbot <name>"

    is used to disconnect the bot <name> from the game. 
    Use "sv killbot all" to disconnect all bots.

"join_team <team_number>"

    is used to join a certain bot team.
    Team "0" means neutral. Players are in team 0 on startup.

You can easily write up nice bot config files by building little bot.cfg
files that can be executed in the console. 
Have a look at b4.cfg as an example for a bot configuration.
Use "exec b4.cfg" to execute a certain bot config in-game.
 

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